![]() ![]() As the Empire, if you spawn in space after all the tie fighters are gone then you have to wait for them to spawn in again, which takes way too long and sometimes doesn't happen at all. ![]() However I think the space portion is lacking. Very ambitious project and I'm looking forward to future patches. I love the detail you put into it and I appreciated how you made some of the classes unique as well. the map needs it's own sides due to the complex flyer spline usage, which means the skin changer is not going to work, however if there's a demand for any custom unit in particular I might add extra sides for this map.the map may crash during online play, which could be due to some LUA scripts, if the problem persists I may release a version without those scripts.I tried to keep it as operable as possible while maintaining as much detail as I could The map is really stretching it in terms of object count, I have exceeded memory pools multiple times. All objects have a lowrez model, also multiple sky setting changes couldn't fix it. ![]() some props tend to flicker due to the high polygon count. ![]()
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